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BizTalk Mapper - How-to execute xslt statements and use the result as input to other functoids
10 June 11 07:09 AM | Johan Hedberg | 1 comment(s)
This post will present a short demonstration of how to use the result of a Scripting functoid doing XSLT to something else then creating a node in the destination document. This post relies on the following concept, and your familiarity with them: Global...
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BizTalk Mapper - How-to create global variables
09 June 11 12:20 PM | Johan Hedberg | 4 comment(s)
One of the things that can be fairly useful in BizTalk maps is the ability to create global variables. These can be any .Net class that can be accessed from the map, everything from simple bool or int values to generic classes such as List<string>...
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BizTalk Mapper - resolving decimal sum and separator issues, Keyed Cumulative Sum continued…
18 May 11 07:59 PM | Johan Hedberg
As a continuation of my Keyed Cumulative Sum post , where I did a key based summation using an xslt call template in a BizTalk map I got two main points of feedback worth repeating and showing. Questions If I use Sum on a decimal number it gives me all...
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BizTalk Mapper - Keyed Cumulative Sum
02 May 11 11:52 PM | Johan Hedberg | 4 comment(s)
From time to time I get questions about mapping puzzles, and I love it! Send me more of those! (I realize might regret that statement later). This time the puzzle was how best to do a conditional cumulative sum, or keyed conditional sum, also possibly...
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BizTalk mapper - Using a message as a lookup and merging data
10 December 08 11:51 PM | Johan Hedberg | 5 comment(s)
Following on my previous post on how to append records to existing (looping) records I am following up on that with a solution, or pattern as that's a word in high fashion, for how to use a second message as a lookup table to merge or enrich data...
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BizTalk mapper - Appending new records to existing (looping) records
10 December 08 10:37 PM | Johan Hedberg | 4 comment(s)
Does BizTalk Server maps have patterns? What are patterns? Wikipedia states that it's a pattern if " happens 5 or more times..." and that a design pattern in computer science " a general reusable solution to a commonly occurring...
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      All material is provided AS IS voiding any thinkable or unthinkable effect it might have for any use whatsoever. There... is that clear enough ;)